DW Student Presentations July 31st-
Transcript by Otter AI.
Chris Mayer-
i want to keep this short, because the best part about this is the kids. my name is chris mayer. i work at the Edgerton center. i've been part of EDW now for quite a while. the program is actually almost older than most of the kids now taking part in it, but you can see we have quite a multicultural room in here because in the last 10 years or so, this our method of education has gone viral and spread to schools in Italy and Spain and Mexico, and many other places.
Where we can quick stand up and turn around and show off all the shirts everybody hand print and printed with love on our screen printing stuff downstairs, in addition to all the mentor shirts that you see, I want to give a thank you to all the mentors who've been amazing this summer and helping these projects get across the finish line. You'll hear about their stories and a lot as we go through the presentations. And then I want to give big, big thanks to the guy who started it all, who made this program happen in the first place, Ed Moriarty. Here, I think we're on year 17 at this point, which is a little bit scary. I know I've been in this now for longer than I'd like to admit, but it's been a great time every year.
Last but not least, also the guy who without wouldn't be without him, none of us would be here. Big thanks to our director up front, Kim Vandiver.
The Chairmen
We're the chairman. What we did is make automatic office chairs for conference room. So what we did is we looked at conference rooms, and we noticed that after the meeting was done, oftentimes the chairs were left unorganized, and we wanted to solve that problem, so what we did was speaking about chairs that could go back to their place automatically. Now Fatu is going to introduce you to how we did this.
So this is a demonstration of what Lorenzo explained it, and I'd like to explain how we first started creating this project. First we thought about, like we disassembled an office chair, and thought about, would it be suitable for our project? And we noticed that it will be too heavy for our prototype. So we moved on, and we used the stool, and Harris is going to explain it.
Yeah. So this was one of our earliest sketch of how we want our project to look and as you can see the we have the stool on top there, and then on the bottom, we have our motorized base for driving. And like batsu said before, we wanted to use a stool because it's lighter wave and also the square base, we prefer that to mount onto the actual wood board. And on the side next to the drawing of the stool, we have a camera pointing down, which is that camera over there. And in a couple slides, Lorenzo is going to explain kind of how that works. Now, Batu is going to cover our first prototype.
So to start building our project, we decided we need to create a base base for the motors first, and we use cardboard and materials we found in the workshop to like compile all them together and test the motors and all the electronics. And then we decided to use a wooden base, a wooden base in order for us to test the motors and to make it strong and Lorenzo here is going to explain the all of the code work behind it.
So basically, the idea behind this is that there is a camera with the eye on top of this board connected to an Arduino, and it communicates through Wi Fi to the chair. There is coordinates by recognizing the tag on top of this tool. Once the chair knows where it is and where it is oriented, thanks to a compass sensor, it can go back to its place in the table and orient itself towards the table. Now Ernest is going to tell you about the next prototype, the final one. Yeah. So now our next step, after making like a worker concept of the motorized space was to actually upgrade it so that it could support a full chair. So we ordered a three quarter inch thick plywood, and then our original design, we found that it was too uneven, so the chair was really wobbly. And so our mentor Ed gave us a really good idea. So for the second base, we added these like fletches, which the stool legs. I don't know if you can see it from down there, but the stool legs would rest on these little corners, and they push down, and all the weight of the chair would be kind of centered on the edges, on the wheels, and that extra weight really helped all the wheels be touching the ground at the same time so the chair wasn't wobbly. And on the electronic side, we upgraded from smaller motors to 12 volt DC motors, which we geared down to 60 revolutions per minute, so that the chair wouldn't be too fast and everywhere, I guess now we Lorenzo will give us a demonstration of the final project. Paste the video of the project working, and now we are going to try to do a live demonstration.
So as you can see, the chair is kind of orienting itself and moving to the designated place, which, right now We've set it to be under that camera.
So how far away can the chair be and still come back? Well, now the support is not at all, so I think, like probably if we put it on the ceiling, maybe it will do it more and but what we talked about is also putting two cameras from two different angles, so that the War Room is calm and we can do it better, also with a higher budget. We could also use LIDAR sensors and put them like put a few around the room in order for them to exactly spot the location and share and exactly go back to its own place with more precision.
So essentially, what you're saying is that is that the range of the of how, how far the seat can go, is dependent on the field of vision of the camera. Yeah,
for now it is. But if you put more than one camera, it is easy to do. What was the biggest challenge that you feel as a team? What was the biggest challenge?
I think making the chair like you said, Not lovely on the original board we had, oh, first we started off with these caster wheels that we got from an office chair, but we couldn't really secure them in place, so the chair was really wobbly. So then we had to switch to different caster wheels that were more like uniform. But then the actual base of the chair that construction still made it wobbly. So we switched to another base of that. I think. The process of making the chair not wobbly, although it may seem like something kind of simple, it took quite a bit of time. So what would happen if someone or subject was where the chair was supposed to go, in the middle in the part of the chair?
For that, we have a LIDAR sensor that can detect obstacles in front and make the chair stop so it doesn't collide.
Mystical Galaxy Presentation
https://otter.ai/u/JguBSj_R7M-vIbApFXQVGp0Nhvo?view=summary
The team presented their "mystical floating galaxy" project, blending engineering and art with elements like music, lights, holograms, and dedication. Initially, they aimed to create an interactive, visually captivating museum-like exhibit, incorporating cultural ideas from team members from different countries. They faced challenges with levitation and holograms, learning about comparative circuits, balancing, and sensor management. Despite setbacks, they successfully integrated a magnetic levitation system, a Lazy Susan for movement, and an Arduino-controlled audio system. They enhanced the project with an MIT-inspired dome, Bantam black paint, and a monitor cover to highlight the holograms, achieving a cohesive and finished look.
Action Items
* [ ] Finalize the magnetic levitation system and ensure it is working properly.
* [ ] Integrate the microphone and audio processing to respond to whistle, voice, and music inputs.
* [ ] Ensure the hologram projection and control buttons are functioning as intended.
* [ ] Complete the custom-made dome structure and paint it with the special Bantam black paint.
Outline
Planning and Conceptualization of the Project
* Shia introduces the team and the project, emphasizing the blend of engineering and art, including music, lights, holograms, and dedication.
* Speaker 2 explains the initial planning stage, highlighting the cultural diversity of the team and their desire to create an interactive, visually captivating project.
* Speaker 3 discusses the importance of levitation in the project and the decision to incorporate holograms due to a delay in the arrival of the first component.
* Speaker 4 and Unknown Speaker mention the visible effects of the holograms from the back, indicating the progress and success of the hologram component.
Magnetic Levitation and Challenges
* Speaker 5 details the magnetic levitation system, which uses solenoids to create magnetic fields and microcontrollers to balance objects.
* The team faced challenges with the LED limitation base, including issues with wires tangling and microcontrollers malfunctioning.
* Despite these setbacks, Speaker 5 emphasizes the learning experience, noting the acquisition of skills in comparative circuits, balancing, and sensor management.
* The project was described as a great journey with valuable lessons, leading to a final product that worked effectively.
Levitation Station and Audio Integration
* Speaker 5 explains the levitation station, which includes a Lazy Susan moved by a DC gear motor and an H bridge to adjust intensity.
* Speaker 6 describes the integration of an Arduino code and a microphone to capture and process audio inputs, including voice, whistles, and music.
* The team used the average of the audio input to control the LEDs, creating a dynamic and interactive experience.
* The project's structure was designed to enhance the visual impact of the holograms, with black paint used to make the holograms more visible.
Final Touches and Presentation
* Speaker 1 and Speaker 7 discuss the addition of buttons to control the holograms and legs, making the project more interactive.
* Speaker 2 highlights the final touches, including an MIT-inspired dome with the team's name and members' names, and the use of Bantam black paint to enhance the holograms.
* The team built a cover for the monitor used to project the holograms, ensuring a cohesive and finished look.
* The project was completed with a sense of accomplishment, and the team expressed gratitude for the experience and the successful outcome.
I'm Shia, and we are going to present our mystical floating galaxy. So before we start the presentation, I just wanted to say that we are not only engineers, we also like artists. So our project mixes a lot of things, like music, lights, holograms and dedication things. So Bali is going to start with the planning. Okay?
So we start with the planning stage. We all from like different countries. So we all like make our ideas cultural things. And we wanted to do like something like artistic. So we made like an MIT playing museum. We wanted to do like something interactive, like visually captivating, and something cool, like different, like from like other front views. And when
we started planning the project, we the most important for us was the levitation with my first but when we order, please say, just like it would, it was going to be here in two weeks. So we need to do something in our project and thinking an hologram, because we think it's cool idea, and the first week you can see it works. So we added more holograms.
Oh, we can all see from back here the effect.
Okay, so I took care of the magnetic limitation list. That's basically this thing. It uses solenoids to create magnetic fields, microcontrollers to balance it, and basically can keep magnetic object still. This was our desk that should be covered with this small representation here. We also made sure to transfer energy through magnetic fields so electrical induction, and we could light up these LEDs with electrical induction and also change the colors to remote. The main problem of our project was that our LED so limitation base is not here, as you can see, because sometimes you have problems, sometimes you have wires tangling up, sometimes microcontrollers just ripping apart. And this means it's a failure, right? That's a real failure, yeah, yeah, that's actually not a failure, because we learned so much. We learned how to make a comparative circuit, we learned how to balance things, we learned how to take care of everything that can change, even a minimal things about sensors. We learned a lot. This was a great journey with great guides. And we had a really cool project. And our final project is really good, that this was working.
It was pretty fast because also under the levitation station, we had what's called the Lazy Susan, basically allocating this that it was moved through gear motor, DC, gear motor. And with an H bridge, we could change the intensity so the screen, it was too fast in that picture. We got it slowly, and then we got it broke.
I put first thing of that under the roof of the starter, and they are confirmed by code of Arduino. And we put also a microphone on the top, and he can recite the input of the can hear whistle, voice and music, and he made the average about the fragrance and the volume. Let's blink the right the let's image of this. Okay? So as we started doing
the project, you can see that it seems like a MIT building. So we painted black because we thought the hologram on the legs was like, you can see it better if it's black. And what, we put these buttons to control the holograms.
We put the buttons to control the legs, and that's it. Like, we think that the structure, well, it's very big. We cannot do it like, much more. But yeah, I think we think it's cool.
Yeah, so we wanted to just make our project look a little more finished and cohesive. So you can see that we have that MIT inspired dome on top, and we three modeled it ourselves, and it has our team name and all of our names on the bottom, it's a special paint called Bantam black, which is the world's largest paint, so it really absorbs all the light, and it would Just make the hologram really be the center of attention. And we also built a little bit here, like on the roof, you can see, it covers up the monitor, which we use to project the hologram, so it just looks a bit more finished. And okay, so in that end of the day we had a great time doing it in.
Brightwheels
https://otter.ai/u/7kvmpK1wvYuvZckb-AXV6eRo9j8?view=summary
The team, led by Francesco, Rowan, and Edward, discussed their POV (Perception of Vision) display project. They explained the concept of eye retention, creating optical effects with light. Initially, they aimed to use hydrogen but switched to safer materials. The prototype, made of cardboard, evolved into a bike wheel project. They faced challenges with sensor accuracy, speed sensitivity, and weight distribution. The final product features an Arduino, LED strips, and a magnet sensor. Future plans include improving electronics organization, expanding applications, and potentially applying the technology to helicopter blades.
Action Items
* [ ] Improve the electronics organization and create a cleaner look for the project.
* [ ] Explore expanding the application of the POV display to helicopter blades or other moving objects.
* [ ] Address the weight distribution and balance issues to ensure stability of the rotating wheel.
Outline
Introduction and Participant Roles
* Unknown Speaker begins with a nonsensical phrase, "Bright wheels. Bright wheels, go and come on up stand."
* Speaker 1 and Unknown Speaker discuss casual topics like ice cream and problems.
* Speaker 2 mentions a one-month duration and introduces himself as Francesco.
* Speaker 3 introduces himself as Rowan and Edward, the cultural and designing engineer of the project.
Explanation of POV Display
* Speaker 2 explains the concept of POV (Perception of Vision) display, which uses eye retention to create optical effects.
* The POV display can show images like writing, GIFs, and videos, and in this case, they created the MIT writing.
* Speaker 3 adds that the initial goal was to create a project involving light and movement, specifically on a bike wheel.
* They initially wanted to use hydrogen but switched to avoid safety issues and potential shutdowns by the bomb squad.
Prototype and Initial Challenges
* Speaker 2 describes the first prototype made of cardboard, which was simple and manual.
* They created a "hello world" to get comfortable with coding and wiring.
* Speaker 3 mentions the need to move away from just decorative projects and focus on more challenging applications.
* Speaker 2 explains the construction phase, where they made a back stand and base for the LED strips.
Electronics and Coding
* Speaker 4 explains the electronics setup, including an Arduino that checks the position of a magnet.
* They had to adjust the delay based on the speed to ensure the LEDs created the desired effect.
* Speaker 3 discusses bridging the gap between coding and hardware, ensuring the design was feasible.
* They faced issues with the old sensor not always catching the magnetic field, causing the LEDs to malfunction.
Background Phase and Issues
* Speaker 4 describes the background phase, where they faced issues with parts not being fully secured.
* They had a broken battery and a split Arduino due to the high speeds.
* Speaker 2 explains the problem with the old sensor and how they inverted the code to fix it.
* They also had issues with the Pac Man project, where the LEDs didn't show the animation due to sensor problems.
Future Improvements and Applications
* Speaker 3 talks about future improvements, such as organizing the electronics for a cleaner look.
* They want to expand the application beyond bike wheels to helicopter blades and other projects.
* Speaker 2 discusses the weight distribution issues and how they balanced the weight on the bike wheel.
* They plan to address these issues in future iterations to improve the project's functionality and safety.
We are the Brightwheels. My name is Francesco. My name is Rowan and my name is Edward. I am the cultural and designing engineer of this project. We think that science isn't just something inside a school which is boring, it's something you did. You try, you fail, you do it again, good, you spin, and it does not matter. So, but what's the POV display? Specific? POV display is a POV. POV stands for perception vision. It's basically an optic effect that is due to the fact that, due to the eye retention, our eyes can catch the light for just some milliseconds, so that we are able to see the image. Images are writing, a GIF, also a video, so we can create whatever we want to with that in this specific case, in this specific case, we've done the MIT writing. I do remember, originally, we all wanted to choose this project because we wanted to do a project that dealt with light. We originally wanted to try and see movement POV, just like we explained to you, and try and do it on something that's very interesting, slap this all onto a bike wheel instead of just being a wall decoration. That's what we wanted to do. Originally, we were part of a group that wanted to deal with hydrogen and to avoid the bomb squad from coming over here and shutting down the project, we decided to go away from that hydrogen is a bit explosive, so we don't want 14 year olds killed with hydrogen. So that's perfectly fine, and that's what we did, which is this, because there's a solution for explosions. When you do something, you can see how it goes, and it's just science and art. So that's why we like that for the second goal, the things on the wheel are a little LED strip right here on the back, which is a Arduino that can see checking every time it hits a little magnet right here, and a sensor that looks for a magnet so so they can then check where it is in the rotation, and basically, according to the frequency, to the speed, we should put that Direct delay, because eye retention works without speed and we need but at the same time a nice delay, a little delay. This is our first, first prototype. It was, it was made of cardboard. Justice was quite simple, but we chose the cardboard at first, just for the prototype, because it was, it was more manual. You can make what the shape you want to do that. And we did the hello world just to just get comfortable with coding and wiring, because other important problem when you rotate for the blades is the effective way you rotate. You have to pay attention to the wire. So that's that was our press. I agree. I was thinking about him next level. So what you talking about?
What I thought for little is that we we wanted to move away from just doing that, and we want to move over to what we have right now, to move up and try and put this onto a bike. And of course, there's something that's spinning, it's touches from the eyes. It's a little complicated and a little bit tougher, because now you're restricted by space and also with what you so now we'll move on to explain how the construction phase. So this is the construction phase. In this particular Phase I and Edward were making the back stand, which is good and word which is the base for DVDs, sea stars, obviously also also, because, of course, when you when you call into something which is feasible, so it's very important to communicate all together in order to make the same thing, one virtually and the other one physically.
For aspect, I was the person that spent all some time up on this, and they've been through many, many iterations, but this is what we ended up on with checks every every time it passes through, and the LED really looks faster or slower as advocates. So so that even though, no matter what speed you go on, it always goes to a set speed. It always knows to write whatever you want this way, so you can always see the letters while we move on to electronics,
I tried to help out and bridge the gap between actually dealing with all the coding and also the hardware, and trying to figure out what is actually feasibly possible between the two worlds, whether it be actual space between actual physical capabilities such as spoke design. Well, weird, not just like for regular cards, so you kind of have a challenge there. And also trying to figure out a good case to actually cover and protect the electronics from outside elements, because as light this is going to be running outside, and as you just saw outside, it's not reading and electronics, it ranked the list together, so we need to protect it somehow. And that's what I try to embrace that gap. But gap with trying to do through recording and designing that case, we said that we can stop with diverse problems. So, for example, the perfect timing was difficult.
So one of the issues with like was when, when it hit the magnet, sometimes it didn't correctly make the delays. And the issue with that is that the goal you would see is just one LED on this strip. Maybe this spin around. You wouldn't actually see any animation on it. You wouldn't see any letters.
And then this is the total speed sensitivity, because many times happen. As you do the code, you can't you plug it in, and then you see nothing. Because maybe these are working for the problem with the old sensor, because the old sensor is that no so the sometimes there's no triangle, didn't catch the magnetic field. And for this problem, just one thing. Can just invert the code, because it's just like, done, like, light on. So if this meets the missed sensor, then everything is inverted. So that was the main problem that we actually hit with the Pac Man thing, because we did two rides, one for the MIT and the other in the other side should be the background, the background phase, and the background phase. And then there's grants project where some of the parts on this you can see, like on this little thriller here, some of the parts were not actually fully secured onto the course, and once it gained enough speed, it was able to then launch it. And currently we have a broken battery and a Arduino that is split in half.
We want to make some quality of life improvements. Life improvements, such as making the electronics inside a little bit more organized, making it more of a clean look, and also expand onto the applications it sounds just nice and wheels. We want to move further. We wanted. Our original deal was actually not putting on a bike, but putting it on helicopter planes. When you saw helicopters up in the sky, the helicopter blitz would spin, and you would see the lights come up and create an image from above. That's what we want to move up to. And then some other applications and answers. Yes. One is, how do you handle the weight distribution of weight, fastball. Weight?
Yes, so the first question is something you're right to think about it more or less. So is everything naturally divided? When you're on top of that. There's so much weight and the balance is not that much problem. However, Edward was thinking about this case literally, for this reason, because if we put something that is very heavy, especially here, which is like, far from the center of the rotation, we got this problem. That's why the battery, for example, for the other for this one, the battery was like, here, right there. So when we tried it, it always revealed the balance the weight across too much weight. Yeah.
Tony Stark Glasses
https://otter.ai/u/4ycXsCuhps1pR-q9UEmVvPz3OMo?view=summary
Mohamed and Tommy, with Mohamed from India and Tommy as their mentor, presented their project on "Egypt Smart Glasses," inspired by Tony Stark's glasses from Marvel movies and Imeta's collaboration with Randolph. The minimum viable product is a voice-in-traffic smartphone with a microphone and display. They created a prototype using cardboard and lenses, then developed a 3D model with actual glasses, temples, and electronics. The glasses feature a microphone, SD card, ESP32, and AI integration using DeepRAM and OpenAI for text-to-speech and smart responses. They faced challenges with Bluetooth and the design of the temples. The project also included coding and electronics work.
Action Items
* [ ] Incorporate Bluetooth functionality to allow the smart glasses to speak to the user.
* [ ] Finalize the design of the screw to properly fit the glasses.
* [ ] Troubleshoot the issue with the small microdefense that led to the longer temple design.
Outline
Introduction and Team Background
* Speaker 1 introduces himself as Mohamed from India, 18 years old, and mentions his co-presenter, an 14-year-old Mohamed from India.
* Tommy is introduced as their mentor.
* The project is named "Edith Smart Glasses," inspired by Tony Stark's glasses from Marvel movies and the ones made by Imeta.
* The glasses are described as interactive AI-built devices that can display visuals on the lens.
Minimum Viable Product and Initial Prototype
* Speaker 2 explains the minimum viable product, a voice-in-traffic smartphone, which allows users to talk through a microphone and display responses on a console.
* Speaker 3 describes the initial prototype made from cardboard, with layers of tape and paper to strengthen it and make it look like purchased items from Amazon.
* The prototype included lenses with food for testing purposes.
Detailed Design and Modelling
* Speaker 1 details his role in creating various versions of the model, starting with an actual pair of glasses.
* The temples of the glasses were constructed to accommodate electronics, with holes for the microphone and button.
* The most challenging part was designing the screw to fit into the glasses.
* Speaker 3 explains his role in handling the electronics and coding, describing the components like the microphone, SD card, and AI integration.
Coding and Workflow
* Speaker 2 discusses the coding process, initially challenging but eventually enjoyable.
* The workflow diagram shows the audio input from the microphone, processed through deepram for text-to-speech conversion, and then sent to OpenAI for smart responses.
* The initial plan included Bluetooth functionality, but a call in Bluetooth module caused issues.
Electronics and Prototyping Challenges
* Speaker 3 elaborates on the electronics, including the use of ESP7020s for Bluetooth and button functionality.
* The original idea involved a small microphone, but the temples of the glasses had to be extended due to space constraints.
* The prototype underwent multiple iterations, with the final version including a display.
Functionality and Final Acknowledgements
* Speaker 2 reiterates the functionality of the glasses, using the microphone for audio input and displaying smart responses.
* The team acknowledges the support of Harmonica County, expressing their gratitude for her continuous assistance throughout the project.
* The presentation concludes with a brief mention of the first president of the United States, George Washington.
It's Hi, everyone. I am jealous, and I'm 18 years old. I'm Mohamed from India, and I'm 14
We mainly took our inspiration from the glasses from the Marvel movies made by Tony Stark, but also from the ones made by Imeta in collaboration for writer with random the Edith smart glasses were made by Tony Stark for Peter Farka, and were there in the apart from home movie. And these are kind of like this legacy, because the edit is an acronym, and it's an acronym for even dynamic theory. This class is an interactive AI built in and also can display visuals on lens.
And now our minimum viable product was a voice in traffic smartphone, which basically means that you can contact you can talk to it through a microphone and then through this display right here. It's like a console one. It's kind of loose attention to kind of loose right now, but it's working.
Okay, so at the start, we needed a prototype to kind of test how we imagined doing work using on cardboard, and then there's cardboard, and it had a layer of tape around it, and then putting the paper crochet on top easier, so that we could not make the prototype stronger to like test. Put on some other drawings at first, but also to make it look like we bought things from Amazon. So this was like, just the lenses.
And then we also put in some like, lenses with food wrap plastic. Now,
okay? So in this project, I took care of the three model. I had to do various versions of this because we were always like adding stuff and modifying the model. The first one was an actual pair of glasses. So on the right corner, there is also a frame. We made the frame and the temples, but then we figured that we wanted to have actual lenses, so we bought the glasses, and I started thinking about how to design just plasma temples. So we construed the actual temples on the glasses. And then I realized the temples all realized they are way bigger than actual temples because we needed them hollow inside to put the electronics in. And also the left one as the circular hole, that's the one for the microphone, and the right one has another hole for the button, and this hole right here that holds the display up.
Yeah, we had to clean various models, but actually, probably the most difficult part was to figure out how to build the screw so it could actually fit in the glasses.
I did the electronics. I'll explain this to them on the electronics and coding slide. But basically, the simple version of it is that here we have a microphone. You can see there's a hole here for the microphone, that's where you sneak into the into the glasses. And then there's also an SD card here that has storage, and it goes over the wire, like all the audio input, goes into the wire, which connects to VSP 32 that then connects to an AI, which is a. In there. And second use of chat, GPT, and then it transcribes it, and then sends it through with another AI to naturally split, and it gives an answer to another question.
And I did coding- it was kind of hard at first to like, figure out cm, kind of new to it, but eventually it was pretty fun and good to code. The diagram there shows the workflow, how the code works. We all start with the microphone. It starts with audio, and then once finished, it sends it to DeepGram. We could use OpenAI for text to speech to text as well, but we found that DeepGram was faster, and then from that text, we sent it to OpenAI to turn into smart response and then display it to a user. Our plan initially was also to incorporate Bluetooth functionality so you can actually hear Edith speaking to you, but we kind of had a call in Bluetooth module. So okay, so like I said, for the electronics.
So this is the original idea we had that we tried to make work except the small micro defense was was too small for all the stuff, which is why the like temples of the glasses are much longer than they do before. And eventually that idea went into that wired up, which was a test. We were using it like alongside the prototype, and it didn't have a display connected. And eventually we got into the bottom one, which is this one has take off.
Tell me about functionality again. As I said before, it's that way. Use this microphone here, and then it's all wired to this. So we use bias to store data here that stores, it, course, functionality, how we enter we ask OpenAI for comp. We already made a system comm and generated smartcom to it, and then it was displayed to the
kind of made it visualizing, kind of interactive, so kind of like loading and stuff, but not really. This is a slide about to say appreciation for harmonica County, because she has always been by our side for everything during the month. And yeah, we love you so much.
The Balloonautics
https://otter.ai/u/PR91pH2sYt0I8UAEO1tuhQoruEc?view=summary
The team led by Emiliano initially aimed to build a hydrogen-powered car but shifted to a hydrogen-powered boat and later to a project inspired by the Up house. They faced challenges with materials, finding note card paper the best for its lightweight and strength. Initially using multiple latex balloons, they switched to Mylar for durability. They also struggled with attaching the balloons, eventually using straws for better control. The house is powered by two 3.7V LiPo batteries, one for the Arduino control and one for the motors, achieving a top speed not specified.
Action Items
* [ ] Finalize the design and materials for the floating house.
* [ ] Implement the up and down movement capability for the house.
* [ ] Optimize the balloon attachment method to ensure stable and controlled movement.
* [ ] Determine the total weight of the assembled house and balloons.
* [ ] Measure the top speed of the house.
* [ ] Ensure the power supply is sufficient for the motors and control system.
Outline
Hydrogen-Powered Boat Project Overview
* Speaker 2 introduces the project, initially aiming to build a hydrogen-powered car but shifted to a hydrogen-powered boat.
* Speaker 3 mentions the constraint of not being allowed to use hydrogen, leading to a change in the project's direction.
* Speaker 2 explains the use of colored balloons during prototyping, which inspired the design of the house.
* Speaker 4 describes the project's vision of creating a real-life Up house that can float and be controlled with propellers and motors.
Challenges and Material Testing
* Speaker 4 discusses the trial and error process, testing various materials like paper, machine wire, and note card paper.
* Speaker 5 highlights the difficulty of working with machine wire and the superiority of note card paper for its lightweight and strength.
* Speaker 4 explains the initial plan to place motors inside the house but eventually decided on a platform with rainbow agents.
* Speaker 6 introduces the concept of degrees of freedom, initially planning to use two motors on each side for forward, backward, and sideways movement.
Prototyping and Balloon Issues
* Speaker 4 describes the initial use of multiple latex balloons, which faced issues with capacity and stability.
* Speaker 4 explains the switch to Mylar balloons, which are heavier but last longer, losing only one gram after a full day.
* Speaker 7 discusses the problem of using strings to attach the balloons, leading to issues with stability and directional control.
* Speaker 7 details the solution of using straws to attach the balloons, which provided better control and stability.
Final Adjustments and Technical Details
* Speaker 7 mentions the decision to eliminate strings completely and use straws for a more effective solution.
* Unknown Speaker asks about the total weight and cost of the project, leading to a discussion on the top speed of the house.
* Speaker 6 explains the use of two LiPo batteries, one for the Arduino control and one for the two motors.
* Speaker 3 thanks the team for their efforts and contributions to the project.
I'm Emiliano, and like the people working on the bike, we wanted to build a hydrogen powered car, which changed into Ionian powered boat. That was like we used the water. It was swimming as fuel that was not already united. So we switched to a hydrogen fluid life advantage. We kind of weren't allowed to do that. It, unfortunately.
So we changed to 1,000,000,00 and while we were prototyping, we used, like, a bunch of little colored balloons instead of one big one.
And that was what inspired us to make the house from the movie “Up”.
Our vision is to make a real life “Up “ house that cannot only float, but it can also be controlled with propellers and motors so it can go forward, backwards and both sides. At first, we want to make it go up and down, but unfortunately, we did not plan to do that. So yeah, during this month of trial and error, we tested with various different materials and had a lot of problems. Yeah, I think we are trying to say that every time, most mistakes. Yeah, but we thought we should test it on to find the best one. And so we tested on paper, machine, wire, but it was difficult to work with, or maybe heavy. And then we tried note card paper, and it was the best one because it was light highlighter and also strong enough to hold up.
So our first idea was to put the mother superpowers like inside the house, but we ended up doing a platform, yeah, and you're able to attach some rainbow agents, which we voted.
Another problem that we have to solve is the degrees of freedom, degrees. So this basically means the different ways, independent ways, that an object can move around. And at first we wanted to, we threw out that if we put two motors on each side, we can go forwards, backwards and side to side. We hadn't. We didn't have the up and down picture, but this morning, talking to this wide, handsome, but a big, crazy guy and the bike we ended up giving the two I need the motor to go up this way in forwards and back and down.
So at first, we started off with multiple latex balloons, because that was the perfect idea, since it looked like the up house and we already had materials with us. However, at the time, we didn't know how many problems would appear. So first of all, we well, the balloons didn't have the capacity to hold the base, which is our house. And since we had 16 balloons at first, instead of just one big one, um, the helium would make way more than just having one. And so we switched to having a latex we switched to Mylar, and even though it's a little bit heavier, it lasts way longer. We calculated it, and after a full day, it only lost one gram. And something else, another problem we had was we tried to use strings to attach the balloons to the actual house, and at first we put them all like in the same spot, and then once we tried to actually drive it, we found out we could have really manipulated later well, and instead of going forward, it was just spinning. So we tried a different way. We used kind of like a platform, and connected the strings to four different corners, and that was also really hard, because it took us a long time to get it level like and like the perfect length for each string. So after that, we decided to just get rid of the strings completely, because it was giving us too many problems. And we decided to use like a straw to attach, like the balloon to the house, and it worked a lot better.
What was the top speed of the house? So basically, we are using two batteries. They are LiPo batteries, 3.7 volts. We have two batteries, one for the Arduino control and one for the two motors chase that.
Project Table
https://otter.ai/u/cubtgF8F6jAGEpGXQolhWP_jI7E?view=summary
The team presented a table that projects various board games, evolving from an initial idea of a table with markers to a screen-based system. They opted for Python and pygame over Raspberry Pi for programming. The table, made from two-by-fours and plywood, features adjustable legs and drawers. They faced challenges with a rotating screen and monitor compatibility, ultimately using a used monitor with a custom-made charger. The final product includes games like Catania, chess, tic-tac-toe, and Flappy Bird, with plans to upload the code for replication. They also discussed future enhancements, such as color-changing legs and improved code organization.
Action Items
* [ ] Split the code into separate files and folders to better organize the backend system.
* [ ] Demonstrate the different game modes (interactive and board only) to the group.
* [ ] Explore the possibility of adjusting the color scheme of the games based on the game type (e.g., green for Flappy Bird, blue for tic-tac-toe).
* [ ] Upload the code for the project so that others can access and potentially use it.
Outline
Project Introduction and Team Members
* Unknown Speaker initiates the meeting with a greeting and introduces the project.
* Speaker 1 mentions applause for the Knights of the game.
* Speaker 2 introduces team members: Maya Wellesley, Lucas from Boston, and Gabrielle from Rome.
* Unknown Speaker shares photos of the team working on the project.
Initial Project Idea and Evolution
* Speaker 3 explains the initial idea of a table that projects board games using markers.
* The team narrowed down the idea to a table with a screen that projects different board games.
* Speaker 4 discusses the decision to use Python and pygame instead of Raspberry Pi.
* The team considered a rotating screen but decided against it due to technical difficulties.
Construction and Materials
* Speaker 2 describes the table made from two by fours and plywood, stained with teak stain.
* The table includes screws, wood glue, and hot glue.
* Unknown Speaker mentions the keyboarding house and drawers for storage.
* Speaker 2 highlights the tabletop with displays and items to show various games.
Challenges and Solutions
* Speaker 5 talks about the challenge of finding a compatible charger for the monitor.
* The team attached the monitor and leg to an Arduino, which is connected to the computer.
* Speaker 5 mentions the possibility of adjusting the leg color to match the game.
* The team combined all code into a single file and showcased various games like Catania, chess, tic tac toe, and Flappy Bird.
Final Product and Future Plans
* Speaker 5 explains the final product, including the attachment of the monitor and leg to the Arduino.
* The team plans to upload the code lines and make the system more touch-friendly.
* Speaker 4 describes different types of games: forever games, interactive games, and games without a board.
* Speaker 3 invites questions and discusses the challenges faced during the project.
Demo and Interactive Features
* Speaker 3 offers to demo the tic tac toe game, allowing users to choose between interactive and board-only modes.
* Speaker 5 mentions the animations made for the game, such as the bird flying in Flappy Bird.
* The team discusses the final questions and the interactive features of the project.
* The meeting concludes with a summary of the project's progress and future plans.
Round applause for the Knights of the Game Table.
Our project is a table. My
name is Maya from Wellesley. I'm Lucas and I'm from Boston. I'm Gabrielle, and I'm from Rome. Here's some photos of us working on our project.
Our initial idea was, well, our base idea was a table that projected games that you could play on. And originally we thought that it would have, it would be a table and there'd be like markers that, based on your input, they would draw a board game and supposedly play against you. And I think as a result of feasibility, we narrowed down our idea to a table that has a screen inside of it, and it projects different board games. And you can either play on the screen or bring your own physical pieces and have it just project a board to connect to monitor to R code. But then we decided not to use a Raspberry Pi, because it would be too difficult. And so Raspberry Pi works in Python. So we decided to still use Python, using PyGame, which is a special library in Python that allows you to create and games. But instead, we recently bought a whole computer, and then we uploaded our code into the computer, we have nine different names, and there are different types of names, and we have others idea. Initially, for example, we have the idea of making a rotating screen so it doesn't matter awareness, but you can rotate the screen so anyone can see better. But it was difficult to do because there was a function in Python that allows you to do that, but it just works with Windows and it messes with the operating system, so we found it too visible, and so we decided not to do that.
Thank you, Francesca,
As you can see, behold, it's a table made out of two by fours and plywood. We have stained it with a teak stain. We have screws, we have wood glue, and in some places, we have used hot glue. So we have this little key workshop for your keyboarding house. We have the drawers that can hold stuff, some examples.
We have a tabletop with a few displays and items to show a few of the games.
We have the legs, which we originally wanted to do, a different way of connecting the legs, but that would have been less stable than what we actually did. So we chose to do this, and we have adjustable legs to keep it even on any floor, yeah, we have some extra info from Chris, our mentor.
My name is Chris, I’m a student here at MIT, and I'm just going to chat quickly about other kinds of advertising. A charger for this monitor, because it didn't come with one. It was a used monitor that we got a really good deal on it, and we did not have a compatible charger. And so what you see there is a wire that I split open because I was going to try and splice together two different computer chargers to make a compatible one. And it was not possible. It didn't work out, but I learned a lot about computer chargers.
So in the end, our final product was a table. We attached everything into it. We put the monitoring side. There's like a small part where we place it, and inside of it, we also attach the leg the lead to an Arduino. Now it's on flashback. Yes, you can, like, adjust the brightness if you need it's connected to the Arduino, excited, which is also connected to the computer. In fact, one of our future possibilities is to make the less change, like the color adjusting to the game. For example, I don't know, flagy Bird, it could be green. Another tic tac toe, it could be, I don't know, blue.
And in the end, we all put together inside a single file code. We put everything together, and it's working perfectly fine. We also show you, maybe later, if we want, like playing, and our class for now, we have Catania, chess, tic tac toe, Eggman, Wordle, Flappy Bird and mastermind. And we also of arts, like of the game. For example, I made the animations. I
went on a program like drawing, but also like the animation like that makes wins, or the pipes or and in the end, we're also gonna, like, upload the code lines. So if anyone was like this computer, intent, because it's not just touch screen, but it's also with a keyboard, so you don't need specifically touch and also that three different games. We have one game that one like forever games, which is just like board games, and you can only see the world, for example, like you said, maybe, and the camera and just board games. So I think that anyone who has ever played like, for example, DMV, knows how complicated so just can be played both interactive and, for example, chess, you can either see just a bit, or you can play the numbers. Or digital admin. And then we are, we have the games that are just interrupted because they don't have a board that, for example, represents Flappy Bird, which obviously cannot play. Okay, thanks for listening. And then, yes, anyone have any questions?
I've dealt with Py games, and so did you have any problems?
Okay, the first thing we did was, like making a single file, as I said before, and putting everything all together inside that one, and we kind of went that way. There were some problems at first. There are still some problems. But something I'm also planning, I'm already doing is like, how Verizon thing, I'm now splitting into different files. I'm making a wall folder, making me the back end better, like more full system. Oh, yeah. And you can see, like, for example, it's light right now,
The Lazy Team
https://otter.ai/u/pDyRee0WgrwKy564QDoi2RpOmc0?view=summary
The "Lazy Team" presented their "holding clock machine," designed to fold clothes using servos and a camera to recognize items like t-shirts and pants. The machine, which initially used an Arduino but switched to a micro:bit for easier coding, features two modes for folding bands and shirts. The team expressed gratitude to mentors and the edentz Center for their support. They faced challenges with code persistence but eventually improved the servo performance. The machine, which includes a base for stability, is controlled by three buttons and a camera that sends signals to fold items automatically, aiming to reduce user effort.
Action Items
* [ ] Demonstrate the machine's functionality by having the camera detect and fold t-shirts and pants.
* [ ] Allow the audience to come and see how the machine works.
Outline
Lazy Team Introduction and Acknowledgments
* Speaker 1 announces the end of the demo setup and informs everyone about the post-event activities, including pizza and drinks at the main shop space.
* Speaker 1 humorously addresses the "lazy team" and asks if they feel sufficiently lazy.
* Speaker 2 introduces the "lazy team" consisting of Maria, Mariana, and themselves.
* The team expresses gratitude to Chris, Jonathan, the edentz Center, mentors, and Jose Arbi for their support and guidance throughout the project.
Project Overview and Objectives
* Speaker 2 explains the team's objective to create a holding clock machine using two buttons and a camera to recommend actions.
* Speaker 3 describes the machine's functionality, including the use of servos to hold and fold clothes automatically.
* Speaker 4 details the project's components, such as the manual folder, servos, and associated pump, and explains the two modes for folding bands and shirts.
* The team discusses the initial challenges with the Arduino and their switch to the micro:bit for easier coding and movement control.
Design and Development Process
* Speaker 4 describes the initial design using cardboard and the transition to wood blocks for a sturdier base.
* The team faced tedious coding issues but eventually improved the servo performance.
* Speaker 3 mentions the creation of the box and the use of tables to support the machine.
* Speaker 4 explains the decision to use wood blocks for a more robust structure and the challenges of making the machine heavy due to the base.
Functionality and Demonstration
* Speaker 2 explains the buttons on the front of the machine, including one for bands, one for t-shirts, and a lazy button.
* The team demonstrates the machine folding clothes and the use of the camera to recognize t-shirts and pants.
* Speaker 4 describes the process of training the model to recognize different types of clothes.
* The team shows how the camera detects clothes and sends signals to run the code, ensuring the machine operates efficiently.
Final Remarks and Acknowledgments
* Speaker 2 emphasizes the team's goal to automate the folding process and reduce manual effort.
* The team demonstrates the camera's ability to detect t-shirts and pants and send signals to the machine.
* Speaker 2 mentions having videos as a backup in case the demonstration fails.
* The team concludes by expressing gratitude to everyone who supported them throughout the project.
We are the lazy team with Maria, Mariana and me and project, and today we're going to present our holding clock machine. But before, like, we're a bit lazy and we forget to put the Thank you. Thank you. Slide. So we just wanted to thank everyone that helped us. First of all, Chris, Jonathan, everyone in the Edgerton Center. It was incredible this month. We had lots of fun. Also all the mentors and anyone who came by to our project and said, Oh, why don't you do it like this, or why don't you think about that? It was incredible, my friend, it was incredible. It is an incredible job with us programming and last but not least, our mentors, Jose Arbi, you guys are amazing. So we have a problem, and my problem, we mean persistence.
When it's Saturday afternoon, like you're laying on the sofa watching your phone, and your dad and your mom comes lots of clothes and say, Father. And you're like, Oh, God, I don't want to do that.
So Mariana, what should we do? The
So our objective is to create a golden machine with the use of two buttons, and also program a camera that will recommend them.
So the general breakdown of the project is we have this folding mechanism we ordered from Amazon. This already like manual folder, so you cannot use them and you can put it out automatically. But the thing about a machine is that it has servos which hold the clothes it makes this move. There is two modes for these circle movements. One of them folds pants, and the other one folds shirts.
We can also see that the camera works with An external computer.
The general project, we started with this cardboard and putting up the circle. At first we used the Arduino, but because it wasn't like building blocks and it was it required so many cables to be connected to it, we switched to MicroBit, and this made it easier for us to upload our code and move the server.
This process was a little bit tedious because the code sometimes just don't work. So we just got to have to keep trying again. We eventually got better service, which was like, very awesome for us. So the process was that we created the box and we have all the tables.
Because also so one person I wanted to do, like a plastic box, right? But school for us, that's just a picture of the base. The thing is that this machine is a little bit heavy because of this base. This base makes it so that pretty much it's a structure for everything else.
Right on the right, we can see also this only process of making which is just a part of either
Okay, so our goal is to fold clothes. And the thing is that we put some buttons, as you may see, like in the front here, three of them. Like, one is for bands, another one is for t shirt, and there is a lazy one like, So let's go and try this.
Same with pants. Oh, yeah. So the thing for Pants is it's the opposite order, because pants are like symmetrical.
It's pretty cool, but we are lazy. We don't want to press any button. So why? If we with a camera, we could recognize if it's a t -shirt or pants. So we build and train model, productive model, so that we could know if it's a t shirt and thanks. And now with the camera, we are going to do the same demonstration.
So basically, like the camera detects if it's t shirt and thanks, and sends the signal To the and running the code, it's not cheating. So, like my screen right now, I can see the camera and I can just, we just have to set it on top of it so that it can see the t shirt and then, like, it recognizes, like later, if you want, you can come and see how it works. It's pretty easy. Yes.
I we detected a t- shirt, and we can do the same with pants. You already sending the signal, because it appears me in the string.
So this was some videos, just in case it didn't work. But they wanted to work like it was not lazy. So we have that machine.
Reflections on EDW:
But in EDW, everyone is pursuing their own interests, and so I think that's better.
Yeah, so one thing I noticed that I think was really different from what I usually see in school, is how everyone was really you could tell that everyone was excited to be there, like the students, the mentors, and if you had any questions, or if you just wanted to talk about something, like everyone there would talk to you, and you can tell them they genuinely were really excited and just wanted to share everything that they did in EDW.
I really, like felt supported here, which is like, I do robotics, and I do like, a lot of engineering classes, but like this gave me, like a different experience, because every single one of my ideas, even like the silly ones, were not only listened to, but supported, and like other people added on to them, and it's just something I really appreciated.
None of them to say that for projecting something, for developing something, you don't need to know what you're doing. You just learn by doing literally, you don't need to, I don't know my personal experience. I've done something that deals really, really with coding. I've never coded before. Is it true that Rohan did it okay, but I've also done the part with the Pac Man, which is more simple, but it was cool at the same time, because I learned how to code with TinkerCad And it's something that, in my case, it's coding. But another case can be some physics law, some something else. And another important thing is that when you are school, if you don't know something and there's someone that knows more than you, you usually feel like less not less important, but you feel the other one superior. Here is not like that. Like, if someone else know more about you, he is interested in tell you, in telling you, what is that subject? What are you talking about? And you don't feel like less that's important. You're just at the same level. And this is quite cool.
I literally couldn't have said about it. Thank you, Francesca, I do think that one of the projects is that I felt like we were all worried about like working in the same team, because when I was doing different projects, I always felt like I was just working with my restricted team of five, six people. But here I felt like working with other like 30 people. I think that everyone was ready to help anyone, everybody else. And I did not feel like there became a difference between people. I felt like everyone was ready to love, everyone was going to learn and everyone was going to accept. And I feel that here, we all feel like a big almost like a big family that wants to do something. And I think in some way, we are way more united than our project that we do in Italy or in our countries. And I think that's the most beautiful part, like really the human part is what I like to talk about this project. I have time for one more. Guys, yeah, I know I'm not a student here, but I'm a mentor. But I feel like I have to say is that these students, I want to emphasize that these, like, half of these students, they would come up and like us and just ask us, because they have nothing, like, maybe no prior experience, or, like, little experience in any kind of project that they're working for. And these are same students. They're like, two or three days that instead of asking me how I can do, like, can I just go do this, they'll go into the game. They're actively working on their next like, their next part. They're planning everything.
And these like, the smiles on their faces, like, it goes from like, I don't know what I'm doing, to Oh, my God, this is actually working. Was incredible. I mean, like, just a shout out, like people like Francesca. I mean, I know you didn't do Python before this, and you did like, all this game stuff that I literally learned last semester of my classes. I mean, Francesco, who had little interest in her like knowledge and coding before, to actually investing himself into his own personal project, to even my own team who had zero working experience, to going into the cage and drilling through straight aluminum. It's like working with metals, and it's completely different experience of like just learning from like YouTube to actually building these things in your own hand and your own creativity .
Ed:
I really kind of sat back this year a lot, here was an opportunity for them to have their imagination matter like you can tell this was not stuff, that Imagination is an important tool going forward. You have to imagine, and here it's built into it that imagination is the beginning. It's used throughout the process here in our schools. It is not the case. It's more about teaching stuff that we already know. So to me, just wonderful to see a celebration of imagination applied using all the tools of those things.
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